Jerl !Qj7OhFhEyA 2013/02/05 (Tue) 06:03 No. 48277 Gray. The color fills your eyes, soaking into your soul.
After a few moments, you become aware that you're staring up at the sky. Slowly, your senses begin to return, and you become aware of your surroundings.
The cold ground pressed against your back. The smell of cold air and dirt. The sound of nothingness. And the roofs of old wooden buildings.
You try to move your eyes to get a better look, but they won't budge. For a moment you are filled with panic; are you stuck, paralyzed in the middle of nowhere?
Suddenly, your body begins to move on its own. Your hand presses into the ground as if searching for something. You can feel vividly what it's doing, but it ignores every attempt to get it to cooperate. Your hand feels around for a moment, and then it pushes your body up into a sitting position.
From this position, you get a much better view of the city. The buildings look incredibly old, but at the same time, well-kept. The ground is paved with neither concrete nor asphault, but rather has been packed down. Overall, you feel the atmosphere of an old rural town in the mountains. The complete lack of electrical lines or lighting refines the feeling. Are you in the Meiji era?
Your body looks down at the ground for a moment, and then back up, and then climbs up onto its feet. From this position, you get a much clearer view of the town. Decorations hang from the front of shops and paper signs with beautiful calligraphy denote the name of each shop. Here and there, you see ornate paper lanterns hanging unlit from the edges of a roof. Everything you'd expect to see in a lively small town, other than the people.
You feel the wind blow against your face and through your clothes, chilling your bones. It is the only sound besides that of desoltion.
Your mouth begins to move.
"Che." You hear a familliar, feminine voce speak.
"Well, this is near wh..." As the voice goes on, you feel everything slowly turn to darkness.
...
You awaken from a dream. Not a particularly bad dream, but you're left with an overwhelming feeling of loneliness, like you're the only person around for miles. By the time you realize you're awake, the only thing you can remember is a cold breeze.
Opening your eyes, you find yourself in an absolutely pitch black room. You feel around where you remember the nightstand being for your PDA. pressing a button on the top causes the display to light up, giving you a tiny bit of light to see by. You look around the room for a lamp and pull the chain.
Immediately you recoil in pain from the bright light seeping into your skull. Covering your eyes with your hands, you slowly allow them to adjust to sudden brightness after spending a whole night in a room with absolutely no light.
After your eyes have adjusted, you look around the unfamilliar room. After a couple minutes, you remember what happened last night. Sneaking into the mansion, kidnapping the head maid, and then retreating underground until you can make your next move. It feels like something out of a bad movie, but the fact that you're here means it really happened.
After slowly getting dressed, you walk over to the door and turn the handle, opening the room to the hallway outside. For a moment, you ponder what to do first. Do you want to check how you're prisoner's doing? Do you want to check in with someone else in your group? Do you want to rush out to the closest place with cellular reception to call Letty and let her know you're alright?
The growling of your stomach makes the decision for you, though. You immediately realize that you're famished. You ate well at dinner last night, but you expended a lot of energy before that, and you probably expended quite a bit more resting overnight. You didn't notice until you were in the bath last night, but blocking that knife with your knuckles did quite a bit of damage. Luckily none of your fingers were broken, but there was some pretty bad bruising, and open sores where the metal dug into your skin.
You quickly make your way to the dining room, where you find everyone already gathered and waiting for breakfast. You wait there mostly quietly; conversation is limited to minor chitchat, with everyone seemingly having formed a silent pact not to let the girls who live here get dragged in any further. You can't blame them; they've already done enough to get themselves in trouble just by letting you stay here, you wouldn't want relative strangers to end up having to deal with the Scarlet Corporation, even if they're practically invisible down here.
After breakfast, everyone else has something or another to do. Reisen left for one of the spots with phone coverage to get in touch with Eirin; Marisa dragged Reimu off somewhere to spar or something; and Mokou decided to go on a walk to clear her head. You could bug one of the residents of the mansion for a bit, but you decide that you'd rather try to do something productive.
Stepping into the kitchen, you prepare another plate, along with a full glass of water and some ibuprophen, to take up to Sakuya.
You knock lightly before slowly opening the door and entering the room. It seems Sakuya had already awoken before you entered. The moment she sees you, she shoots you a fierce scowl; however, shen she notices the plate with food, that expression is replaced with one of puzzlement.
"I figured you could use something to eat by now." You speak softly and calmly. "And something for the pain. Reimu can sure knock you for a spin with that stick, can't she?" You smile at her.
"...Thank you." She mumbles a reply, and you set the plate down on her lap.
...
A couple moments pass before you realize she can't move her arms enough to eat.
[ ] Feed her. "Say ahn~"
[x] Carefully loosen her restraints enough that she can eat; keep an eye on her to make sure she doesn't try anything funny.
Carefully, you loosen the restraints on her right arm just enough that she can eat. It makes you a little uncomfortable to be this close to someone who tried to kill you only last night, but it can't be helped. You can only imagine how fucked you'd be if you returned her in poor shape.
The first thing she reaches for is the ibuprophen; seems you guessed right about the pain. Well, you've experienced enough head injuries yourself since moving here that you might as well be an expert.
After, she slowly and patiently starts eating her food. You'd expect her to be absolutely starving by now, but she doesn't rush at all; as you'd expect from Remilia's most important maid. She maintains her elegance even when being held hostage deep underground.
The time passes in silence, neither of you saying a word. It's likely that neither of you has a word to say. You try not to make her uncomfortable by staring at her, but once in a while you find yourself transfixed on her elegant demeanor.
When she finishes eating, she softly speaks.
"Thank you for the food."
And the room is immediately plunged back in silence, with not another word spoken as you resecure her arm to the chair.
Just as you're about to leave, the door swings open and Reisen walks in.
"Oh, this is where you've been." She looks at you.
"I figured I'd bring her some breakfast. We're trying to use her as a bargaining chip, not a prisoner being punished for a crime."
"You're right about that, but doing it alone was dangerous. You don't know what someone who's been confined to a chair in an unfamiliar room will do if you let one of their hands free."
"I guess you're right about that." The idea did cross your mind.
"Well, we might as well get down to the questioning. Honestly, I'd rather do it while the others are away. They can be a little rough."
You can see what she means. You don't even want to think about what Reimu would do to get information out of her.
Reisen pulls over another chair and sits down in front of Sakuya.
"Good morning Ms...Izayoi, was it?" She smiles at the maid. "How are you feeling?"
"I've been better."
"Any dizziness? Nausea?"
"None."
"That's good. I'd like to check the dialation of your pupils; is that okay?"
Reisen proceeds to give Sakuya a full checkup, similar to the ones you received after your head injuries. You'd never imagined excellent bedside manner to be a valid interrogation technique, but Reisen seems to be pulling it off wonderfully. Sakuya has relaxed somewhat, and seems a lot more willing to talk, even if only about mundane things at the moment. Reisen sure is wonderfully skilled. You wouldn't be surprised if she's already had to turn down a couple job offers from your own employer.
"All done! Everything looks great. I can't say for certain without taking an MRI, but there doesn't appear to be a concussion. You'll be sore for a couple of days, but there shouldn't be any real problems. Of course, I'd like to have you in for an MRI as soon as possible."
"I see." Sakuya looks a little confused.
A few moments pass in silence by the Reisen begins the questioning proper.
"Do you know why we have you here, Ms. Izayoi?"
"I imagine it has something to do with the Mistress."
"Yes. To be honest, things aren't looking good. We had intended to confront her directly, but we weren't able to. Our only option at that point was to leave. However, given that certain things that your mistress ordered to happen, we needed to have some sort of insurance that no one else would get hurt."
Reisen pauses for a moment.
"And so here we are. Don't worry, we aren't going to hurt you. We want this to all be over as quickly and as painlessly as possible, but in order for that to happen, we need some information."
"Even so, I cannot betray my Mistress."
"Sakuya...We're trying to resolve this peacefully, without involving the police or anyone else. What do you think will happen when they finally find a reason to go after Remilia for this?"
Sakuya doesn't respond.
"Given the nature of the mist, it's possible she could be arrested for bioterrorism. Those aren't charges you can buy your way out of."
Sakuya remains silent.
"We're trying to convince your Mistress to voluntarily shut down the factory, and it's for her own good that she does. By enabling her, you're just going to hurt her in the long run."
"..."
"The only thing I'm asking you to tell us is how we can peacefully convince her to stop."
"..."
"I'll let you think about it for a while. I understand that it's a tough decision. I want you to put deep thought into what being loyal to your mistress means to you. I'll be back in a little bit to see if you've made a decision." Reisen smiles at Sakuya, and stands up to leave the room. You follow after her.
Just as you're about to close the door behind you, she speaks up.
"Wait!"
You both stop and re-enter the room.
"Remilia is very stubborn, but her pride forces her to stay true to her word." She pauses. "And...she takes spellcard fights seriously. If you want to convince her to shut down the factory, that's probably the best way."
Reisen smiles sincerely at Sakuya.
"Thank you very much. You have no idea how helpful this is." She bows, and leaves the room, this time for real.
You're about to leave as well, but she stops you.
"I'm...sorry."
"Hmm?" You turn to face her.
"It shouldn't have ever had to come to this. However, I hope that when this is all over, you can come to forgive Remilia." She speaks in clear and sincere words. "Despite what she's done to you, she really is a kind and caring person once you get to know her. Please, just give her a chance."
"..."
You're still incredibly torn. You can't make any promises either way. You need some time to think and make a decision.
You leave the room without a word.
...
After finding a spot with reception and letting Letty know that you're fine, you ended up taking a lengthy walk to clear your head and think. Along the way, you explore the underground city, much like you did the Gensokyo City proper in your first few days here, getting a feel for the general layout. Since a lot of the housing down here is improvised, there isn't a whole lot of infrastructure. However, it isn't quite the shanty town you imagined, even though there are definitely signs that many of the buildings started off as improvised shacks. In fact, given the state of the technology you see through windows and the overall way that the underground city has developed, it seems that the people living down here are definitely well enough off to be able to afford living above ground as well. From what you can tell, the streets down here aren't any more dangerous than aboveground, save the possibility of tripping over yourself when the power goes out. Of course, you haven't run into anyone.
However, this only serves as background imagery to what you're really doing. After walking around for a while, and putting some serious thought into it, you've made your decision.
...
After you get back, you head towards the bedrooms, and find that everyone has gathered inside Reimu's room for a meeting. You step inside and join them.
"Ah, John. Welcome back." Reimu greets you.
"She was beginning to worry about you ze." Marisa says with a gigantic grin.
"We were talking about what to do next." Reimu completely ignores Marisa's teasing. "While you were gone, Reisen got some more information about Remilia. It seems we might be able to pull this off."
"It seems that the best way to have this go down is to have her meet us somewhere alone. Still, we can't trust that she'll actually follow those directions, so we'll need to plan in case of it. There are a few places that could be useful for that. There is an empty warehouse that has access to the tunnels. I went and checked it out myself, and while it isn't exactly hidden, it also isn't exactly obvious that it's an elevator that goes deep underground. This means that if something goes wrong, we can escape quickly. The other option is Enpen Headquarters. This doesn't leave us much of an escape route, but we can broadcast security camera footage up on the building's external display screens for all passers-by to see what's going on and ultimately force her to fight fair. There are a few other places, but these two are probably our best bets."
She turns to you.
"John, you're the one that was hurt here. I can give you my opinion on what you should do, but ultimately I feel that you should be the one to make the final decision."
Choose one of:
[ ] Demand a straight trade - Sakuya for plant shutdown.
[ ] Follow Sakuya's advice and challenge Remilia.
and one of:
[ ] The factory. Being able to escape is crucial.
[ ] Enpen headquarters. The public eye is the best form of safety.
[ ] The shrine. If this is going to work, you need to show that you're willing to trust Remilia.
and finally one of:
[ ] Forgive Remilia.
[ ] Don't forgive Remilia.
Of course, along with all of the above you can always:
[ ] Write-in.